W-Infinity

Uploaded by Happy_182073 on Jul 19, 2021

Happy_182073

Happy_182073 

XP 48

Joined 2 years ago

votes
0

Introduction

来源:机战最前线

"W-Infinity" is a MIDI music piece in Anime/game music style, played by an ensemble of 28 instruments including Electric Bass (finger), Acoustic Guitar (steel), Distortion Guitar, Lead 2 (sawtooth), Overdriven Guitar, Electric Piano 1, Pad 2 (warm), and Ensemble Strings.

The total duration of this midi music is 2 minutes and 49 seconds, with a total of 6,330 notes, divided into 37 tracks, the initial tempo is 120bpm, the max tempo is 172bpm.

This MIDI file uses the GS standard, which is Roland General Standard.

The key signature marked in the MIDI file is C major, the marked beat is 4/4.

Some MIDI events such as pitch wheel, Bank Select, Channel Volume Control, Pan, Sustain pedal are used, to enhance the quality.

Meta Text

#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24                #DELA
#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24                #DELA
#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24               
#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24               
#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24               
#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24               
#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24               
#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24               
#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24               
#Reset all controler      #Use for rhythm part      #Standard Set             #Drum reverb              #Drum chorus              #Drum panpot              #Drum TVA level           #Drum pitch course       
#Reset all controler      #Use for rhythm part      #Standard Set             #Drum reverb              #Drum chorus              #Drum panpot              #Drum TVA level           #Drum pitch course        #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Drum pitch course        #Drum panpot              #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Drum reverb              #Drum chorus              
#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24               
#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24                #DELA
#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24               
#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24               
#Reset all controler      #DELAY                    #Cutoff Freq.        0 < 64 < 127              #Resonance.          0 < 64 < 127              #Attack Time.        0 < 64 < 127              #Decay Time.         0 < 64 < 127              #Release Time.       0 < 64 < 127              #Vib rate                 0 < 64 < 127              #Vib depth                0 < 64 < 127              #Vib delay                0 < 64 < 127              #Pitch sensitivity        0 < 2 < 24               
#                         SC88 Reverb          SC88 Chorus          SC88 EQ              SC88 Delay          
Composer: 机战最前线
Ratings:

Anime/game music    超级机器人大战 GEAR战士电童

Standard Midi File Properties

Standard Midi File Properties

Channels and Instruments

Used 15 channels, 17 instruments, 11 percussion instruments

  • 1
    Lead 2 (sawtooth)

    Lead 2 (sawtooth)

    375 notes/chords,avg. pitch D5

    Program ID: 81, Track: 1

    time: 00:04 - 02:35

    pitch: D#3 - B5

  • 2
    Overdriven Guitar

    Overdriven Guitar

    353 notes/chords,avg. pitch C5

    Program ID: 29, Track: 2

    time: 00:04 - 02:35

    pitch: D#3 - G#5

  • 4
    Electric Bass (finger)

    Electric Bass (finger)

    769 notes/chords,avg. pitch A1

    Program ID: 33, Track: 4

    time: 00:19 - 02:45

    pitch: C#1 - G#2

  • 5
    Distortion Guitar

    Distortion Guitar

    187 notes/chords,avg. pitch C#3

    Program ID: 30, Track: 5

    time: 00:18 - 02:45

    pitch: C#2 - F#4

    Guitar Fret Noise

    Guitar Fret Noise

    2 notes/chords,avg. pitch E3

    Program ID: 120, Track: 5

    time: 01:08 - 02:08

    pitch: C#3 - F#3

  • 6
    Ensemble Strings

    Ensemble Strings

    83 notes/chords,avg. pitch B4

    Program ID: 48, Track: 6

    time: 00:59 - 02:45

    pitch: F3 - E6

    Synth Strings 1

    Synth Strings 1

    2 notes/chords,avg. pitch F6

    Program ID: 50, Track: 6

    time: 00:19 - 01:36

    pitch: B5 - B6

  • 7
    Syn Brass 2

    Syn Brass 2

    45 notes/chords,avg. pitch E4

    Program ID: 63, Track: 7

    time: 00:19 - 02:45

    pitch: B3 - A4

  • 8
    Reverse Cymbal

    Reverse Cymbal

    4 notes/chords,avg. pitch C4

    Program ID: 119, Track: 8

    time: 00:17 - 02:45

    pitch: C4 - C4

  • 9
    French Horn

    French Horn

    8 notes/chords,avg. pitch E4

    Program ID: 60, Track: 9

    time: 00:04 - 02:36

    pitch: C#4 - F#4

    Pad 2 (warm)

    Pad 2 (warm)

    91 notes/chords,avg. pitch F#4

    Program ID: 89, Track: 9

    time: 00:24 - 02:34

    pitch: C#4 - G#4

  • 11
    Acoustic Grand Piano

    Acoustic Grand Piano

    2 notes/chords,avg. pitch G3

    Program ID: 0, Track: 11

    time: 00:18 - 00:19

    pitch: E3 - A3

    Ensemble Strings

    Ensemble Strings

    4 notes/chords,avg. pitch B2

    Program ID: 48, Track: 11

    time: 01:13 - 02:25

    pitch: B2 - B2

  • 12
    Orchestra Hit

    Orchestra Hit

    2 notes/chords,avg. pitch F#4

    Program ID: 55, Track: 12

    time: 01:34 - 02:35

    pitch: F#4 - F#4

    Pad 2 (warm)

    Pad 2 (warm)

    3 notes/chords,avg. pitch C#5

    Program ID: 89, Track: 12

    time: 00:04 - 00:17

    pitch: B4 - F#5

  • 13
    Distortion Guitar

    Distortion Guitar

    215 notes/chords,avg. pitch C4

    Program ID: 30, Track: 13

    time: 00:19 - 02:45

    pitch: E3 - A4

    Choir Aahs

    Choir Aahs

    9 notes/chords,avg. pitch G2

    Program ID: 52, Track: 13

    time: 00:04 - 00:17

    pitch: C#2 - B2

  • 14
    Acoustic Guitar (steel)

    Acoustic Guitar (steel)

    521 notes/chords,avg. pitch C4

    Program ID: 25, Track: 14

    time: 00:24 - 02:45

    pitch: A#2 - C#5

    Choir Aahs

    Choir Aahs

    11 notes/chords,avg. pitch G3

    Program ID: 52, Track: 14

    time: 00:04 - 00:17

    pitch: D#3 - C#4

  • 15
    Electric Piano 1

    Electric Piano 1

    95 notes/chords,avg. pitch C#4

    Program ID: 4, Track: 15

    time: 00:24 - 02:35

    pitch: F#3 - G#4

    Choir Aahs

    Choir Aahs

    9 notes/chords,avg. pitch D4

    Program ID: 52, Track: 15

    time: 00:04 - 00:17

    pitch: C#4 - D#4

  • 16
    Choir Aahs

    Choir Aahs

    10 notes/chords,avg. pitch E4

    Program ID: 52, Track: 16

    time: 00:04 - 00:17

    pitch: C#4 - F#4

    Taiko Drum

    Taiko Drum

    4 notes/chords,avg. pitch C4

    Program ID: 116, Track: 16

    time: 01:13 - 02:25

    pitch: C4 - C4

    Guitar Fret Noise

    Guitar Fret Noise

    1 note/chord,avg. pitch C5

    Program ID: 120, Track: 16

    time: 02:44 - 02:45

    pitch: C5 - C5

  • 10

    percussion instruments

    Bass Drum 1 Acoustic Snare Closed Hi-Hat High Floor Tom Low Tom Open Hi-Hat Low Mid Tom High Mid Tom Crash Cymbal 1 Tambourine Crash Cymbal 2

Tracks

37 tracks are used, 15 tracks have notes

# Name Channel(s) Instrument(s)
0 W-Infinity / GEAR鷹ハソ。。?ヘッ
1 Vo.(Hitomi Mieno) 1 Lead 2 (sawtooth)
2 Vo.(Masanobu Kageyama) 2 Overdriven Guitar
3
4 Bass 4 Electric Bass (finger)
5 Dist.Guitar 5 Distortion GuitarGuitar Fret Noise
6 Syn.Strings/Strings 6 Ensemble StringsSynth Strings 1
7 Soft Brass 7 Syn Brass 2
8 Reverse Cym. 8 Reverse Cymbal
9 Fr.Horn 9 French HornPad 2 (warm)
10 Room Set 10 Bass Drum 1Acoustic SnareClosed Hi-HatHigh Floor TomLow TomOpen Hi-HatLow Mid TomHigh Mid TomCrash Cymbal 1TambourineCrash Cymbal 2
11 Standard Set/Orchestra Set 11 Acoustic Grand PianoEnsemble Strings
12 Thin Pad/Orchestra Hit 12 Orchestra HitPad 2 (warm)
13 Choir(Bass)/Dist.Guitar 13 Distortion GuitarChoir Aahs
14 Choir(Tenor)/Steel Guitar 14 Acoustic Guitar (steel)Choir Aahs
15 Choir(Alt)/St.Soft EP 15 Electric Piano 1Choir Aahs
16 Choir(Sop)/Concert BD 16 Choir AahsTaiko DrumGuitar Fret Noise
17
18 GS Control
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36

Related MIDI music

Ratings

5.0
1 ratings

Comments

Reply to user
Please comment after login
评论规则

Happy_66805
Happy_66805 XP 792
11 months ago 9#

电筒!!


Happy_66805
Happy_66805 XP 792
a year ago 8#

电童!


Happy_290050
Happy_290050 XP 354
a year ago 7#

mx 和r都有


摩卡sama
摩卡sama XP 313
2 years ago 6#

童年!電童


Happy_66805
Happy_66805 XP 792
2 years ago 5#

童年!谢谢大佬


Happy_46591
Happy_46591 XP 289
2 years ago 4#

电童yyds


我爱喝奶茶
我爱喝奶茶 XP 1502
2 years ago 3#

finity


Happy_66805
Happy_66805 XP 792
2 years ago 2#

谢谢大佬,拿走了


nekomaru
nekomaru XP 853
2 years ago 1#

best song